DEADWEIGHT

Submission to the Yogscast's Jingle Game Jam 2025
A game made by 3 thieving scoundrels and 1 pitiful plague-ridden soul

NOTE: The web version is best played in fullscreen as some browser hotkeys conflict with our control scheme, typically causing the page to close.

About

DEADWEIGHT is a First-Person Grappleathon Thief-Em-Up where you play as a quick and nimble rogue, dual-wielding grappling hooks.

Use your mobility to fly through the wizard's keep, stealing their prized possessions to drag back home with you before time runs out. Each item taken weighs you down, adding to your deadweight(™).

You can use your nimbleness to your advantage by keeping up your momentum through your grappling hooks! These can be used to speed up on long open areas or to tightly turn yourself around a corner.

Sliding allows you to have less friction with the ground at the cost of basic movement controls, only being able to change your velocity through your grappling hooks!

All items, presented in glowing yellow, can be pulled towards you with your grappling hooks. Items will automatically attach to you once close enough! 

You can then deposit items you find throughout the level for score! The heavier the item, the more its worth

Only the most nimble of thieves can collect them all!


Jam Information

Cucumber Maki game made in Godot 4.5 for the Yogscast's Jingle Jam 2025!

This year's theme was If You Can't Beat Them, Join Them which we interpreted with the joining of objects to the player as they traverse the level. We began implementing enemies that we could evade or join to each other as well, but decided to prioritise the movement and grappling mechanics.


Controls

Keyboard & Mouse

  • [WASD] Move
  • [Mouse] Look with camera
  • [Left Mouse] Shoot left grapple
  • [Right Mouse] Shoot right grapple
  • [Space] Jump
  • [Ctrl|Shift] Crouch / Slide (when moving)
  • [Escape|Tab] Pause

Extras:

  • [F11] Fullscreen
  • [F12] Toggle Debug Mode
Visual settings, including Palette, Dithering, and Quantization Level, can all be configured in the Debug menu.

Assets Used


Credits

BefLevel Design | Grapple Hook Implementation!
JawdanObject Models & Animations | Programming | Shader Magic
RamenRoninSprites | Vocal Sorcery
HJMWAudio | Annual Plague Bringer

Updated 7 days ago
Published 10 days ago
StatusPrototype
PlatformsHTML5, Windows, Linux
AuthorsJawdan, befany, RamenRonin, HJMW
GenrePlatformer
Made withGodot
Tags3D, 3D Platformer, Fantasy, grapple-hook, Low-poly, No AI, skill-based, Stealth, swing, Wizards
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilitySubtitles

Download

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Click download now to get access to the following files:

DEADWEIGHT - 1.2.2 Linux.x86_64 78 MB
Version 1.2.2
DEADWEIGHT - 1.2.2 Windows.exe 103 MB
Version 1.2.2

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